Bee Bots
In Year 1 we explored programming bee bots, giving directions to make them move around the map.
Year 2 - Computing (Coding)
Year 2 are learning to understand what algorithms are; how they are implemented as programs such as Espresso Coding on digital devices. Pupils are developing a knowledge of how to use logical reasoning to predict the behaviour of simple programs. Pupils are also developing their mouse skills to…
Remembrance day reception
Reception have been learning all about the importance of of Remembrance day. Using a paint app on the ipads we used our skills to draw poppies. We learnt why Poppies are important to help us remember all the soldiers.
Y6 Museum Leaflets
In Year 6, following our amazing trip to the World War 2 underground bunker, we have all written our own leaflets to try to persuade other people to go to the museum. WE have used 'persuasive devices' in order to convince our readers to pay a visit.
We have used our computing skills…
Y4 ArtWeaver - It's All Greek to Me
Children used an i-pad to take photographs of themselves as a member of Greek society and then used images to merge themselves into a picture of Ancient Greek monument or landscape.
Science STEAM Workshops - The Boat Museum - Ellesmere Port
Well done to Year 5 and Year 6 for attending a very successful and interesting collection of workshops held at the Boat Museum last week. There were many workshops ranging from computers, geography, science, design and technology and many more! Have a look at some of our pictures below!
Computing - The Network and the Internet
At Brookside, we teach computing in a cross-curricular manner.
We also ensure we teach the key skills of computing in all year groups through the 3 key areas of:
1) Network and the Internet
2) Using ICT
3) Making Things Happen
Our main focus is currently "Network and the…
E-Safety: Disney+
Disney+ is the latest big player in the TV streaming market. The global brand has released its own subscription-based streaming service to rival that of competitors such as Netflix, Amazon Prime and Apple TV. As the name might suggest, it’s designed to be family friendly, with content restricted…
E-Safety: HouseParty
In the current environment, many of us are using different ways to try and keep in touch with our friends and family.
One app that has risen in popularity is Houseparty, which gained the no.1 spot on the app store after becoming one of the most downloaded apps since social isolation was…
Safer Internet Day
As part of Safer Internet Day 2020, some classes have been have learning about the importance of age limits for social media apps. The police have highlighted that all children in primary school are under 13 so should not be on these apps for their own safety.
Please discuss this important…
E-Safety: Supporting children's Mental Health
Talking about mental health to children is sometimes hard. This guide is designed to help you confidently talk about mental health, so they feel comfortable talking about their own worries and end any stigma before it begins.
E-Safety: Facebook
Facebook is an online social media platform that has over 2 billion users across the globe. Anyone over the age of 13 is able to join the platform. Users can add photos and videos, update their status, interact with others and catch up with the latest news. Despite requiring users to be over 13,…